Table of Contents

Struct Convex1ContactManifoldWide

Namespace
BepuPhysics.CollisionDetection
Assembly
BepuPhysics.dll
public struct Convex1ContactManifoldWide : IContactManifoldWide
Implements
Inherited Members

Fields

ContactExists

public Vector<int> ContactExists

Field Value

Vector<int>

Depth

public Vector<float> Depth

Field Value

Vector<float>

FeatureId

public Vector<int> FeatureId

Field Value

Vector<int>

Normal

public Vector3Wide Normal

Field Value

Vector3Wide

OffsetA

public Vector3Wide OffsetA

Field Value

Vector3Wide

Methods

ApplyFlipMask(ref Vector3Wide, in Vector<int>)

public void ApplyFlipMask(ref Vector3Wide offsetB, in Vector<int> flipMask)

Parameters

offsetB Vector3Wide
flipMask Vector<int>

ReadFirst(in Vector3Wide, ref ConvexContactManifold)

public void ReadFirst(in Vector3Wide offsetB, ref ConvexContactManifold target)

Parameters

offsetB Vector3Wide
target ConvexContactManifold