Table of Contents

Struct Convex2ContactManifoldWide

Namespace
BepuPhysics.CollisionDetection
Assembly
BepuPhysics.dll
public struct Convex2ContactManifoldWide : IContactManifoldWide
Implements
Inherited Members

Fields

Contact0Exists

public Vector<int> Contact0Exists

Field Value

Vector<int>

Contact1Exists

public Vector<int> Contact1Exists

Field Value

Vector<int>

Depth0

public Vector<float> Depth0

Field Value

Vector<float>

Depth1

public Vector<float> Depth1

Field Value

Vector<float>

FeatureId0

public Vector<int> FeatureId0

Field Value

Vector<int>

FeatureId1

public Vector<int> FeatureId1

Field Value

Vector<int>

Normal

public Vector3Wide Normal

Field Value

Vector3Wide

OffsetA0

public Vector3Wide OffsetA0

Field Value

Vector3Wide

OffsetA1

public Vector3Wide OffsetA1

Field Value

Vector3Wide

Methods

ApplyFlipMask(ref Vector3Wide, in Vector<int>)

public void ApplyFlipMask(ref Vector3Wide offsetB, in Vector<int> flipMask)

Parameters

offsetB Vector3Wide
flipMask Vector<int>

ReadFirst(in Vector3Wide, ref ConvexContactManifold)

public void ReadFirst(in Vector3Wide offsetB, ref ConvexContactManifold target)

Parameters

offsetB Vector3Wide
target ConvexContactManifold