Struct Convex2ContactManifoldWide  
  
  
    - Namespace
- BepuPhysics.CollisionDetection
- Assembly
- BepuPhysics.dll
 
  
  
  
    public struct Convex2ContactManifoldWide : IContactManifoldWide
   
  
    - Implements
- 
      
    
    - Inherited Members
- 
    
    
    
    
    
    
  
Fields
  
  
  
  
    public Vector<int> Contact0Exists
   
  Field Value
  
    - Vector<int>
    public Vector<int> Contact1Exists
   
  Field Value
  
    - Vector<int>
    public Vector<float> Depth0
   
  Field Value
  
    - Vector<float>
    public Vector<float> Depth1
   
  Field Value
  
    - Vector<float>
    public Vector<int> FeatureId0
   
  Field Value
  
    - Vector<int>
    public Vector<int> FeatureId1
   
  Field Value
  
    - Vector<int>
    public Vector3Wide Normal
   
  Field Value
  
    - Vector3Wide
    public Vector3Wide OffsetA0
   
  Field Value
  
    - Vector3Wide
    public Vector3Wide OffsetA1
   
  Field Value
  
    - Vector3Wide
Methods
  
  
  
  
  
    public void ApplyFlipMask(ref Vector3Wide offsetB, in Vector<int> flipMask)
   
  Parameters
  
    - offsetBVector3Wide
- flipMaskVector<int>
    public void ReadFirst(in Vector3Wide offsetB, ref ConvexContactManifold target)
   
  Parameters
  
    - offsetBVector3Wide
- targetConvexContactManifold