Struct OneBodyLinearMotorFunctions
- Namespace
 - BepuPhysics.Constraints
 
- Assembly
 - BepuPhysics.dll
 
public struct OneBodyLinearMotorFunctions : IOneBodyConstraintFunctions<OneBodyLinearMotorPrestepData, Vector3Wide>
  - Implements
 
- Inherited Members
 
Properties
RequiresIncrementalSubstepUpdates
Gets whether this constraint type requires incremental updates for each substep taken beyond the first.
public static bool RequiresIncrementalSubstepUpdates { get; }
  Property Value
Methods
IncrementallyUpdateForSubstep(in Vector<float>, in BodyVelocityWide, ref OneBodyLinearMotorPrestepData)
public static void IncrementallyUpdateForSubstep(in Vector<float> dt, in BodyVelocityWide wsvA, ref OneBodyLinearMotorPrestepData prestepData)
  Parameters
dtVector<float>wsvABodyVelocityWideprestepDataOneBodyLinearMotorPrestepData
Solve(in Vector3Wide, in QuaternionWide, in BodyInertiaWide, float, float, ref OneBodyLinearMotorPrestepData, ref Vector3Wide, ref BodyVelocityWide)
public static void Solve(in Vector3Wide positionA, in QuaternionWide orientationA, in BodyInertiaWide inertiaA, float dt, float inverseDt, ref OneBodyLinearMotorPrestepData prestep, ref Vector3Wide accumulatedImpulses, ref BodyVelocityWide wsvA)
  Parameters
positionAVector3WideorientationAQuaternionWideinertiaABodyInertiaWidedtfloatinverseDtfloatprestepOneBodyLinearMotorPrestepDataaccumulatedImpulsesVector3WidewsvABodyVelocityWide
WarmStart(in Vector3Wide, in QuaternionWide, in BodyInertiaWide, ref OneBodyLinearMotorPrestepData, ref Vector3Wide, ref BodyVelocityWide)
public static void WarmStart(in Vector3Wide positionA, in QuaternionWide orientationA, in BodyInertiaWide inertiaA, ref OneBodyLinearMotorPrestepData prestep, ref Vector3Wide accumulatedImpulses, ref BodyVelocityWide wsvA)
  Parameters
positionAVector3WideorientationAQuaternionWideinertiaABodyInertiaWideprestepOneBodyLinearMotorPrestepDataaccumulatedImpulsesVector3WidewsvABodyVelocityWide