Struct BallSocket
- Namespace
- BepuPhysics.Constraints
- Assembly
- BepuPhysics.dll
Constrains a point on one body to a point on another body.
public struct BallSocket : ITwoBodyConstraintDescription<BallSocket>, IConstraintDescription<BallSocket>
- Implements
- Inherited Members
Fields
LocalOffsetA
Offset from the center of body A to its attachment in A's local space.
public Vector3 LocalOffsetA
Field Value
LocalOffsetB
Offset from the center of body B to its attachment in B's local space.
public Vector3 LocalOffsetB
Field Value
SpringSettings
Spring frequency and damping parameters.
public SpringSettings SpringSettings
Field Value
Properties
ConstraintTypeId
Gets the type id of the constraint that this is a description of.
public static int ConstraintTypeId { get; }
Property Value
TypeProcessorType
Gets the type of the type batch which contains described constraints.
public static Type TypeProcessorType { get; }
Property Value
Methods
ApplyDescription(ref TypeBatch, int, int)
Changes the batch-held memory at a given location to match the given description.
public readonly void ApplyDescription(ref TypeBatch batch, int bundleIndex, int innerIndex)
Parameters
batch
TypeBatchBatch to modify.
bundleIndex
intIndex of the target constraint's bundle.
innerIndex
intIndex of the target constraint within its bundle.
BuildDescription(ref TypeBatch, int, int, out BallSocket)
Creates a description from the batch-held memory at a given location.
public static void BuildDescription(ref TypeBatch batch, int bundleIndex, int innerIndex, out BallSocket description)
Parameters
batch
TypeBatchBatch to read.
bundleIndex
intIndex of the source constraint's bundle.
innerIndex
intIndex of the source constraint within its bundle.
description
BallSocketDescription of the constraint.
CreateTypeProcessor()
Creates a type processor for this constraint type.
public static TypeProcessor CreateTypeProcessor()