Struct TreeRay
- Namespace
- BepuPhysics.Trees
- Assembly
- BepuPhysics.dll
Ray representation designed for quicker intersection against axis aligned bounding boxes.
public struct TreeRay- Inherited Members
Fields
InverseDirection
public Vector3 InverseDirectionField Value
MaximumT
public float MaximumTField Value
OriginOverDirection
public Vector3 OriginOverDirectionField Value
Methods
CreateFrom(Vector3, Vector3, float, out TreeRay)
public static void CreateFrom(Vector3 origin, Vector3 direction, float maximumT, out TreeRay treeRay)Parameters
CreateFrom(Vector3, Vector3, float, int, out RayData, out TreeRay)
public static void CreateFrom(Vector3 origin, Vector3 direction, float maximumT, int id, out RayData rayData, out TreeRay treeRay)