Struct TreeRay
- Namespace
- BepuPhysics.Trees
- Assembly
- BepuPhysics.dll
Ray representation designed for quicker intersection against axis aligned bounding boxes.
public struct TreeRay
- Inherited Members
Fields
InverseDirection
public Vector3 InverseDirection
Field Value
MaximumT
public float MaximumT
Field Value
OriginOverDirection
public Vector3 OriginOverDirection
Field Value
Methods
CreateFrom(Vector3, Vector3, float, out TreeRay)
public static void CreateFrom(Vector3 origin, Vector3 direction, float maximumT, out TreeRay treeRay)
Parameters
CreateFrom(Vector3, Vector3, float, int, out RayData, out TreeRay)
public static void CreateFrom(Vector3 origin, Vector3 direction, float maximumT, int id, out RayData rayData, out TreeRay treeRay)