Struct SphereTriangleDistanceTester
- Namespace
- BepuPhysics.CollisionDetection.SweepTasks
- Assembly
- BepuPhysics.dll
public struct SphereTriangleDistanceTester : IPairDistanceTester<SphereWide, TriangleWide>- Implements
- Inherited Members
Methods
Test(in SphereWide, in TriangleWide, in Vector3Wide, in QuaternionWide, in QuaternionWide, in Vector<int>, out Vector<int>, out Vector<float>, out Vector3Wide, out Vector3Wide)
public void Test(in SphereWide a, in TriangleWide b, in Vector3Wide offsetB, in QuaternionWide orientationA, in QuaternionWide orientationB, in Vector<int> inactiveLanes, out Vector<int> intersected, out Vector<float> distance, out Vector3Wide closestA, out Vector3Wide normal)Parameters
- aSphereWide
- bTriangleWide
- offsetBVector3Wide
- orientationAQuaternionWide
- orientationBQuaternionWide
- inactiveLanesVector<int>
- intersectedVector<int>
- distanceVector<float>
- closestAVector3Wide
- normalVector3Wide