Struct AngularMotor
- Namespace
- BepuPhysics.Constraints
- Assembly
- BepuPhysics.dll
Constrains the relative angular velocity between two bodies to a target.
public struct AngularMotor : ITwoBodyConstraintDescription<AngularMotor>, IConstraintDescription<AngularMotor>
- Implements
- Inherited Members
Fields
Settings
Motor control parameters.
public MotorSettings Settings
Field Value
TargetVelocityLocalA
Target relative angular velocity between A and B, stored in A's local space. Target world space angular velocity of B is AngularVelocityA + TargetVelocityLocalA * OrientationA.
public Vector3 TargetVelocityLocalA
Field Value
Properties
ConstraintTypeId
Gets the type id of the constraint that this is a description of.
public static int ConstraintTypeId { get; }
Property Value
TypeProcessorType
Gets the type of the type batch which contains described constraints.
public static Type TypeProcessorType { get; }
Property Value
Methods
ApplyDescription(ref TypeBatch, int, int)
Changes the batch-held memory at a given location to match the given description.
public readonly void ApplyDescription(ref TypeBatch batch, int bundleIndex, int innerIndex)
Parameters
batch
TypeBatchBatch to modify.
bundleIndex
intIndex of the target constraint's bundle.
innerIndex
intIndex of the target constraint within its bundle.
BuildDescription(ref TypeBatch, int, int, out AngularMotor)
Creates a description from the batch-held memory at a given location.
public static void BuildDescription(ref TypeBatch batch, int bundleIndex, int innerIndex, out AngularMotor description)
Parameters
batch
TypeBatchBatch to read.
bundleIndex
intIndex of the source constraint's bundle.
innerIndex
intIndex of the source constraint within its bundle.
description
AngularMotorDescription of the constraint.
CreateTypeProcessor()
Creates a type processor for this constraint type.
public static TypeProcessor CreateTypeProcessor()