Table of Contents

Struct AngularMotor

Namespace
BepuPhysics.Constraints
Assembly
BepuPhysics.dll

Constrains the relative angular velocity between two bodies to a target.

public struct AngularMotor : ITwoBodyConstraintDescription<AngularMotor>, IConstraintDescription<AngularMotor>
Implements
Inherited Members

Fields

Settings

Motor control parameters.

public MotorSettings Settings

Field Value

MotorSettings

TargetVelocityLocalA

Target relative angular velocity between A and B, stored in A's local space. Target world space angular velocity of B is AngularVelocityA + TargetVelocityLocalA * OrientationA.

public Vector3 TargetVelocityLocalA

Field Value

Vector3

Properties

ConstraintTypeId

Gets the type id of the constraint that this is a description of.

public static int ConstraintTypeId { get; }

Property Value

int

TypeProcessorType

Gets the type of the type batch which contains described constraints.

public static Type TypeProcessorType { get; }

Property Value

Type

Methods

ApplyDescription(ref TypeBatch, int, int)

Changes the batch-held memory at a given location to match the given description.

public readonly void ApplyDescription(ref TypeBatch batch, int bundleIndex, int innerIndex)

Parameters

batch TypeBatch

Batch to modify.

bundleIndex int

Index of the target constraint's bundle.

innerIndex int

Index of the target constraint within its bundle.

BuildDescription(ref TypeBatch, int, int, out AngularMotor)

Creates a description from the batch-held memory at a given location.

public static void BuildDescription(ref TypeBatch batch, int bundleIndex, int innerIndex, out AngularMotor description)

Parameters

batch TypeBatch

Batch to read.

bundleIndex int

Index of the source constraint's bundle.

innerIndex int

Index of the source constraint within its bundle.

description AngularMotor

Description of the constraint.

CreateTypeProcessor()

Creates a type processor for this constraint type.

public static TypeProcessor CreateTypeProcessor()

Returns

TypeProcessor